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Our Research

Image showing photogrammetric phases of creating a digital model. The object is a 15th-century Incan pacha in the Nasher Museum of Art’s permanent collection. Image Credit: Edward Triplett

Art of the Americas Interactive

This project is a partnership with the Nasher Museum to re-imagine the exhibition of the museum’s collection of ancient American Art, one of the best…

Painting of a white man sitting with books and a door behind him. Superimposed: Dictionary of Art Historians. Image Credit: Lee Sorensen

Dictionary of Art Historians Hear from Dictionary co-PIs Lee Sorensen and Hannah Jacobs about the history of the project. The Dictionary of Art Historians started as a long-standing…

Modeling Agency

Modeling Agency

Agent Based Modeling (ABM) serves to computationally model populations within the built environment. Agents are placed within 3D spatial simulations and navigate the modeled space…

Digitally annotated medieval city view. Image credit: Edward Triplett


The primary goal of the Sandcastle project is to enable researchers to visualize non-Cartesian, premodern images of places in a comparative environment that resembles the…

Hypothetical floor plan for a setting in The Case of Charles Dexter Ward. Image credit: Victoria Szabo & Cosimo Monteleone

Visualizing Lovecraft’s Providence

This project explores the use of historical and cultural visualization techniques to instantiate the imagined Providence, Rhode Island of author H.P. Lovecraft. H.P. Lovecraft famously…

Our research forms the dynamic center of our teaching, lab work, and outward-facing scholarship. Three thematic areas connect our research: study of objects, consideration of cultural spaces and systems, and questions of the scale of cultural analysis.

Browse Current Projects